ObjectivelyGPU
Object oriented graphics framework for SDL3 and C
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Types.h
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/*
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* ObjectivelyGPU: Object oriented graphics framework for SDL3 and C.
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* Copyright (C) 2026 Jay Dolan <jay@jaydolan.com>
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#pragma once
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#include <stdlib.h>
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#include <SDL3/SDL_assert.h>
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#include <SDL3/SDL_gpu.h>
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#include <SDL3/SDL_log.h>
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#include <Objectively/Types.h>
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#ifndef OBJECTIVELYGPU_EXPORT
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#define OBJECTIVELYGPU_EXPORT extern
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#endif
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#ifndef OBJECTIVELYGPU_EXPORT_DATA
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#define OBJECTIVELYGPU_EXPORT_DATA
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#endif
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typedef
struct
SDL_Size
SDL_Size
;
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struct
SDL_Size
{
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int
w
,
h
;
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};
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#define MakePoint(x, y) (SDL_Point) { (x), (y) }
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#define MakeRect(x, y, w, h) (SDL_Rect) { (x), (y), (w), (h) }
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#define MakeSize(w, h) (SDL_Size) { (w), (h) }
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#define GPU_Assert(cond, fmt, ...) \
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do { \
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if (!(cond)) { \
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SDL_LogCritical(SDL_LOG_CATEGORY_GPU, "%s::%d::%s: " fmt ": %s", __FILE__, __LINE__, __func__, ## __VA_ARGS__, SDL_GetError()); \
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SDL_TriggerBreakpoint(); \
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exit(EXIT_FAILURE); \
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} \
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} while (0)
SDL_Size
The SDL_Size type.
Definition
Types.h:47
SDL_Size::w
int w
Definition
Types.h:48
SDL_Size::h
int h
Definition
Types.h:48
Sources
ObjectivelyGPU
Types.h
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