Image loading.
More...
#include <SDL3/SDL_video.h>
#include <Objectively/Resource.h>
#include <ObjectivelyMVC/Types.h>
Go to the source code of this file.
Image loading.
Definition in file Image.h.
◆ _Image()
Definition at line 211 of file Image.c.
211 {
212 static Class *clazz;
213 static Once once;
214
215 do_once(&once, {
216 clazz = _initialize(&(const ClassDef) {
217 .name = "Image",
218 .superclass = _Object(),
219 .instanceSize =
sizeof(
Image),
220 .interfaceOffset = offsetof(
Image, interface),
221 .interfaceSize = sizeof(ImageInterface),
223 });
224 });
225
226 return clazz;
227}
static void initialize(Class *clazz)