OBJECTIVELYMVC_EXPORT SDL_Color TextEscapeColors[10]
Color palette for text escape sequences (^0-^7).
OBJECTIVELYMVC_EXPORT Class * _Text(void)
Text rendered with TrueType fonts.
SDL_Size textureSize
The logical draw dimensions of the texture (surface size / pixel density).
Texture * texture
The rendered GPU texture.
bool colorEscapes
If true, render text with color escape sequence support (^0-^7).
bool lineWrap
If true, wrap text along word boundaries to fit this Text's width.
TextInterface * interface
The interface.