ObjectivelyMVC
Object oriented MVC framework for SDL3 and GNU C
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Input Struct Reference

An Input stacks a Label with a Control. More...

#include <Input.h>

Inheritance diagram for Input:
StackView View

Public Member Functions

Class * _Input (void)
 The Input archetype.
 
InputinitWithFrame (Input *self, const SDL_Rect *frame)
 Initializes this Input with the specified frame.
 
InputinitWithOrientation (Input *self, Control *control)
 
void setControl (Input *self, Control *control)
 Sets this Input's Control.
 
void setLabel (Input *self, Label *label)
 Sets this Input's Label.
 
void setOrientation (Input *self, InputOrientation orientation)
 Sets this Input's orientation.
 
- Public Member Functions inherited from StackView
Class * _StackView (void)
 The StackView archetype.
 
StackViewinitWithFrame (StackView *self, const SDL_Rect *frame)
 Initializes this StackView with the specified frame.
 
- Public Member Functions inherited from View
Class * _View (void)
 The View archetype.
 
bool acceptsKeyResponder (const View *self)
 
bool acceptsTouchResponder (const View *self)
 
void addClassName (View *self, const char *className)
 Adds the given class name to this View.
 
void addSubview (View *self, View *subview)
 Adds a subview to this view, to be drawn above its siblings.
 
void addSubviewRelativeTo (View *self, View *subview, View *other, ViewPosition position)
 Adds a subview to this view, positioned relatively to other.
 
 ancestorWithIdentifier (const View *self, const char *identifier)
 
void applyStyle (View *self, const Style *style)
 Applies the given Style to this View.
 
void applyTheme (View *self, const Theme *theme)
 Applies the given Theme to this View.
 
void applyThemeIfNeeded (View *self, const Theme *theme)
 Recursively applies the Theme to this View and its subviews.
 
void attachStylesheet (View *self, SDL_Window *window)
 Attaches this View's Stylesheet to the Theme associated with the given window.
 
void awakeWithCharacters (View *self, const char *chars)
 Wakes this View with the given null-terminated JSON C string.
 
void awakeWithData (View *self, const Data *data)
 Wakes this View with the specified JSON Data.
 
void awakeWithDictionary (View *, const Dictionary *)
 Wakes this View with the specified Dictionary.
 
void awakeWithResource (View *self, const Resource *resource)
 Wakes this View with the specified Resource.
 
void awakeWithResourceName (View *self, const char *name)
 Wakes this View with the Resource by the specified name.
 
void becomeKeyResponder (View *self)
 Become the key responder in the View hierarchy.
 
void becomeTouchResponder (View *self)
 Become the touch responder in the View hierarchy.
 
bool bind (View *self, const Inlet *inlets, const Dictionary *dictionary)
 Performs data binding for the Inlets described in dictionary.
 
SDL_Rect bounds (const View *self)
 
void bringSubviewToFront (View *self, View *subview)
 Brings the specified subview to the front.
 
void clearWarnings (const View *self, WarningType type)
 Clears this View's Warnings matching the given level.
 
SDL_Rect clippingFrame (const View *self)
 
bool containsPoint (const View *self, const SDL_Point *point)
 
int depth (const View *self)
 
 descendantWithIdentifier (const View *self, const char *identifier)
 
void detachStylesheet (View *self, SDL_Window *window)
 Detaches this View's Stylesheet from the Theme associated with the given window.
 
void didMoveToWindow (View *self, SDL_Window *window)
 Informs this View that it has been added to the View hierachy of the given window.
 
bool didReceiveEvent (const View *self, const SDL_Event *event)
 
void draw (View *self, Renderer *renderer)
 Draws this View.
 
void emitViewEvent (View *self, ViewEvent code, ident data)
 Emits a ViewEvent originating from this View.
 
void enumerate (const View *self, ViewEnumerator enumerator, ident data)
 
void enumerate (View *self, ViewEnumerator enumerator, ident data)
 Enumerates this View and its descendants, applying enumerator to each.
 
void enumerateAdjacent (const View *self, ViewEnumerator enumerator, ident data)
 Enumerates adjacent siblings of this View, applying enumerator to each.
 
void enumerateAncestors (const View *self, ViewEnumerator enumerator, ident data)
 Enumerates all ancestors of this View, applying enumerator to each.
 
void enumerateDescendants (const View *self, ViewEnumerator enumerator, ident data)
 Enumerates all descendants of this View, applying enumerator to each.
 
void enumerateSelection (View *self, const char *rule, ViewEnumerator enumerator, ident data)
 Enumerates all Views in the selection matched by rule, applying enumerator to each.
 
void enumerateSiblings (const View *self, ViewEnumerator enumerator, ident data)
 Enumerates all siblings of this View, applying enumerator to each.
 
void enumerateSubviews (const View *self, ViewEnumerator enumerator, ident data)
 Enumerates all subviews of this View, applying enumerator to each.
 
void enumerateSuperview (const View *self, ViewEnumerator enumerator, ident data)
 Enumerates the superview of this View, if any, applying enumerator to it.
 
void enumerateVisible (const View *self, ViewEnumerator enumerator, ident data)
 
void enumerateVisible (View *self, ViewEnumerator enumerator, ident data)
 Enumerates this View and its visible descendants, applying enumerator to each.
 
bool hasClassName (const View *self, cosnt char *className)
 
bool hasOverflow (const View *self)
 
ViewhitTest (const View *self, const SDL_Point *point)
 Performs a hit test against this View and its descendants for the given point.
 
Viewinit (View *self)
 Initializes this View.
 
ViewinitWithFrame (View *self, const SDL_Rect *frame)
 Initializes this View with the specified frame.
 
void invalidateStyle (View *self)
 Invalidates the computed Style for this View and its descendants.
 
bool isContainer (const View *self)
 
bool isDescendantOfView (const View *self, const View *view)
 
bool isKeyResponder (const View *self)
 
bool isTouchResponder (const View *self)
 
bool isVisible (const View *self)
 
void layoutIfNeeded (View *self)
 Recursively updates the layout of this View and its subviews.
 
 layoutSubviews (View *self)
 Performs layout for this View's immediate subviews.
 
bool matchesSelector (const View *self, const SimpleSelector *simpleSelector)
 
void moveToWindow (View *self, SDL_Window *window)
 Moves this View to the View hierarchy of the given window.
 
String * path (const View *self)
 
void removeAllClassNames (View *self)
 Removes all class names from this View.
 
void removeAllSubviews (View *self)
 Removes all subviews from this View.
 
void removeClassName (View *self, const char *className)
 Removes the given class name to this View.
 
void removeFromSuperview (View *self)
 Removes this View from its superview.
 
void removeSubview (View *self, View *subview)
 Removes the given subview from this View.
 
void render (View *self, Renderer *renderer)
 Renders this View using the given renderer.
 
void renderDeviceDidReset (View *self)
 Informs this View that the render device has reset.
 
void renderDeviceWillReset (View *self)
 Informs this View that the render device will reset.
 
SDL_Rect renderFrame (const View *self)
 
void replaceSubview (View *self, View *subview, View *replacement)
 Replaces the specified subview with the given replacement.
 
void resignKeyResponder (View *self)
 Resigns key responder priority.
 
void resignTouchResponder (View *self)
 Resigns touch responder priority.
 
void resize (View *self, const SDL_Size *size)
 Resizes this View to the specified size.
 
void resolve (View *self, Outlet *outlets)
 Resolves the given Outlets from this View's hierarchy.
 
void respondToEvent (View *self, const SDL_Event *event)
 Responds to the specified event.
 
Set * select (View *self, const char *rule)
 Resolves all descendants (including this View) that match the given Selector rule.
 
ViewselectFirst (View *self, const char *rule)
 Resolves the first descendant View that matches the given Selector rule.
 
SDL_Size size (const View *self)
 
SDL_Size sizeThastFills (const View *self)
 
SDL_Size sizeThatContains (const View *self)
 
SDL_Size sizeThatFills (const View *self)
 
void sizeThatFits (const View *self)
 
void sizeToContain (View *self)
 Resizes this View to contain its subviews.
 
void sizeToFill (View *self)
 Resizes this View to fill its superview.
 
void sizeToFit (View *self)
 Resizes this View to fit its subviews.
 
 subviewWithIdentifier (const View *self, const char *identifier)
 
void updateBindings (View *self)
 Updates data bindings, prompting the appropriate layout changes.
 
SDL_Rect viewport (const View *self)
 
ViewviewWithCharacters (const char *chars, Outlet *outlets)
 Instantiates a View initialized with the given null-terminated JSON C string.
 
ViewviewWithData (const Data *data, Outlet *outlets)
 Instantiates a View initialized with the contents of data.
 
ViewviewWithDictionary (const Dictionary *dictionary, Outlet *outlets)
 Instantiates a View initialized with the attributes described in dictionary.
 
ViewviewWithResource (const Resource *resource, Outlet *outlets)
 Instantiates a View initialized with the JSON data in resource.
 
ViewviewWithResourceName (const char *name, Outlet *outlets)
 Instantiates a View initialized with the JSON Resource with the specified name.
 
Array * visibleSubviews (const View *self)
 
void warn (View *self, ViewWarningType type, const char *fmt,...)
 
void warn (View *self, WarningType level, const char *fmt,...)
 Appends a warning for this View.
 
void willMoveToWindow (View *self, SDL_Window *window)
 Informs this View that it will be added to the View hierarchy for the given window.
 

Data Fields

Controlcontrol
 The Control.
 
Labellabel
 The Label.
 
InputOrientation orientation
 The Label orientation.
 
StackView stackView
 The superclass.
 
- Data Fields inherited from StackView
StackViewAxis axis
 The axis.
 
StackViewDistribution distribution
 The distribution.
 
int spacing
 The subview spacing.
 
View view
 The superclass.
 
- Data Fields inherited from View
ViewAlignment alignment
 The alignment.
 
int autoresizingMask
 The ViewAutoresizing bitmask.
 
SDL_Color backgroundColor
 The background color.
 
SDL_Color borderColor
 The border color.
 
int borderWidth
 The border width.
 
Set * classNames
 The class names.
 
bool clipsSubviews
 If true, subviews will be clipped to this View's frame.
 
StylecomputedStyle
 The computed Style of this View.
 
SDL_Rect frame
 The frame, relative to the superview.
 
bool hidden
 If true, this View is not drawn.
 
char * identifier
 An optional identifier.
 
SDL_Size maxSize
 The maximum size this View may be resized to during layout.
 
SDL_Size minSize
 The minimum size this View may be resized to during layout.
 
bool needsApplyTheme
 If true, this View will apply the Theme before it is drawn.
 
bool needsLayout
 If true, this View will layout its subviews before it is drawn.
 
ViewnextResponder
 The next responder, or event handler, in the chain.
 
Object object
 The superclass.
 
ViewPadding padding
 The padding.
 
Stylestyle
 The element-level Style of this View.
 
Stylesheetstylesheet
 An optional Stylesheet.
 
Array * subviews
 The immediate subviews.
 
Viewsuperview
 The super View.
 
ViewControllerviewController
 The ViewController.
 
Array * warnings
 The Warnings this View generated.
 
SDL_Window * window
 The window.
 

Protected Attributes

InputInterface * interface
 The interface.
 
- Protected Attributes inherited from StackView
StackViewInterface * interface
 The interface.
 
- Protected Attributes inherited from View
ViewInterface * interface
 The interface.
 

Detailed Description

An Input stacks a Label with a Control.

Remarks
Inputs are containers used to group a Text label with a Control. They simplify the programmatic layout of forms, and give your application a standard, consistent aesthetic.

Definition at line 57 of file Input.h.

Member Function Documentation

◆ _Input()

Class * _Input ( void  )

The Input archetype.

Returns
The Input Class.

Definition at line 212 of file Input.c.

212 {
213 static Class *clazz;
214 static Once once;
215
216 do_once(&once, {
217 clazz = _initialize(&(const ClassDef) {
218 .name = "Input",
219 .superclass = _StackView(),
220 .instanceSize = sizeof(Input),
221 .interfaceOffset = offsetof(Input, interface),
222 .interfaceSize = sizeof(InputInterface),
224 });
225 });
226
227 return clazz;
228}
static void initialize(Class *clazz)
Definition Box.c:123
An Input stacks a Label with a Control.
Definition Input.h:57
InputInterface * interface
The interface.
Definition Input.h:68
Class * _StackView(void)
The StackView archetype.
Definition StackView.c:287

◆ initWithFrame()

Input * initWithFrame ( Input self,
const SDL_Rect *  frame 
)

Initializes this Input with the specified frame.

Parameters
selfThe Input.
frameThe frame.
Returns
The initialized Input, or NULL on error.

Definition at line 87 of file Input.c.

87 {
88
89 self = (Input *) super(StackView, self, initWithFrame, frame);
90 if (self) {
91
92 self->control = $(alloc(Control), initWithFrame, NULL);
93 assert(self->control);
94
95 self->label = $(alloc(Label), initWithText, NULL, NULL);
96 assert(self->label);
97
98 $((View *) self, addSubview, (View *) self->control);
99 $((View *) self, addSubview, (View *) self->label);
100
101 $((View *) self, addClassName, "container");
102
104 }
105
106 return self;
107}
@ InputOrientationLeft
Definition Input.h:39
static Label * initWithText(Label *self, const char *text, Font *font)
Definition Label.c:97
Controls are Views which capture and respond to events.
Definition Control.h:83
void setOrientation(Input *self, InputOrientation orientation)
Sets this Input's orientation.
Definition Input.c:147
Label * label
The Label.
Definition Input.h:78
Input * initWithFrame(Input *self, const SDL_Rect *frame)
Initializes this Input with the specified frame.
Definition Input.c:87
Control * control
The Control.
Definition Input.h:73
Labels provide a configurable container for Text.
Definition Label.h:40
StackViews are containers that manage the arrangement of their subviews.
Definition StackView.h:68
Views are the fundamental building blocks of ObjectivelyMVC user interfaces.
Definition View.h:134
void addSubview(View *self, View *subview)
Adds a subview to this view, to be drawn above its siblings.
Definition PageView.c:49
void addClassName(View *self, const char *className)
Adds the given class name to this View.
Definition View.c:159
SDL_Rect frame
The frame, relative to the superview.
Definition View.h:191

◆ initWithOrientation()

Input * initWithOrientation ( Input self,
Control control 
)

◆ setControl()

void setControl ( Input self,
Control control 
)

Sets this Input's Control.

Parameters
selfThe Input.
controlThe Control.

Definition at line 113 of file Input.c.

113 {
114
115 assert(control);
116
117 $((View *) self, removeSubview, (View *) self->control);
118 release(self->control);
119
120 self->control = retain(control);
121 $((View *) self, addSubview, (View *) self->control);
122
123 $(self, setOrientation, self->orientation);
124}
void removeSubview(View *self, View *subview)
Removes the given subview from this View.
Definition PageView.c:72

◆ setLabel()

void setLabel ( Input self,
Label label 
)

Sets this Input's Label.

Parameters
selfThe Input.
labelThe Label.

Definition at line 130 of file Input.c.

130 {
131
132 assert(label);
133
134 $((View *) self, removeSubview, (View *) self->label);
135 release(self->label);
136
137 self->label = retain(label);
138 $((View *) self, addSubview, (View *) self->label);
139
140 $(self, setOrientation, self->orientation);
141}

◆ setOrientation()

void setOrientation ( Input self,
InputOrientation  orientation 
)

Sets this Input's orientation.

Parameters
selfThe Input.
orientationThe InputOrientation.

Definition at line 147 of file Input.c.

147 {
148
149 self->orientation = orientation;
150
151 $((View *) self->control, removeFromSuperview);
152 $((View *) self->label, removeFromSuperview);
153
154 switch (self->orientation) {
157 $((View *) self, addSubview, (View *) self->label);
158 $((View *) self, addSubview, (View *) self->control);
159 break;
160
163 $((View *) self, addSubview, (View *) self->control);
164 $((View *) self, addSubview, (View *) self->label);
165 break;
166 }
167
168 switch (self->orientation) {
170 self->stackView.axis = StackViewAxisHorizontal;
171 self->label->view.alignment = ViewAlignmentMiddleLeft;
172 self->control->view.alignment = ViewAlignmentMiddleRight;
173 break;
174
176 self->stackView.axis = StackViewAxisHorizontal;
177 self->label->view.alignment = ViewAlignmentMiddleRight;
178 self->control->view.alignment = ViewAlignmentMiddleLeft;
179 break;
180
183 self->stackView.axis = StackViewAxisVertical;
184 self->label->view.alignment = ViewAlignmentMiddleCenter;
185 self->control->view.alignment = ViewAlignmentMiddleCenter;
186 break;
187 }
188}
@ InputOrientationRight
Definition Input.h:40
@ InputOrientationAbove
Definition Input.h:41
@ InputOrientationBelow
Definition Input.h:42
@ StackViewAxisHorizontal
Definition StackView.h:44
@ StackViewAxisVertical
Definition StackView.h:43
@ ViewAlignmentMiddleCenter
Definition View.h:73
@ ViewAlignmentMiddleRight
Definition View.h:74
@ ViewAlignmentMiddleLeft
Definition View.h:72
InputOrientation orientation
The Label orientation.
Definition Input.h:83
ViewAlignment alignment
The alignment.
Definition View.h:150
void removeFromSuperview(View *self)
Removes this View from its superview.
Definition View.c:1361

Field Documentation

◆ control

Control* Input::control

The Control.

Definition at line 73 of file Input.h.

◆ interface

InputInterface* Input::interface
protected

The interface.

Definition at line 68 of file Input.h.

◆ label

Label* Input::label

The Label.

Definition at line 78 of file Input.h.

◆ orientation

InputOrientation Input::orientation

The Label orientation.

Definition at line 83 of file Input.h.

◆ stackView

StackView Input::stackView

The superclass.

Definition at line 62 of file Input.h.


The documentation for this struct was generated from the following files: