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| static void | dealloc (Object *self) |
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| static void | copyBufferToBuffer (const CopyPass *self, const SDL_GPUBufferLocation *src, const SDL_GPUBufferLocation *dst, Uint32 size, bool cycle) |
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| static void | copyTextureToTexture (const CopyPass *self, const SDL_GPUTextureLocation *src, const SDL_GPUTextureLocation *dst, Uint32 w, Uint32 h, Uint32 d, bool cycle) |
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| static void | downloadBuffer (const CopyPass *self, const SDL_GPUBufferRegion *src, const SDL_GPUTransferBufferLocation *dst) |
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| static void | downloadTexture (const CopyPass *self, const SDL_GPUTextureRegion *src, const SDL_GPUTextureTransferInfo *dst) |
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| static void | downloadQueryResults (const CopyPass *self, QueryPool *pool, Uint32 firstQuery, Uint32 count, const SDL_GPUTransferBufferLocation *dst) |
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| static CopyPass * | init (CopyPass *self, CommandBuffer *commands, SDL_GPUCopyPass *pass) |
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| static void | uploadBuffer (const CopyPass *self, const SDL_GPUTransferBufferLocation *src, const SDL_GPUBufferRegion *dst, bool cycle) |
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| static void | uploadData (const CopyPass *self, SDL_GPUBuffer *dst, const void *data, Uint32 size, Uint32 offset, bool cycle) |
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| static void | uploadTexture (const CopyPass *self, const SDL_GPUTextureTransferInfo *src, const SDL_GPUTextureRegion *dst, bool cycle) |
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| static void | initialize (Class *clazz) |
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| Class * | _CopyPass (void) |
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