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ObjectivelyGPU
Object oriented graphics framework for SDL3 and C
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Macros | |
| #define | _Class _Fence |
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| static void | dealloc (Object *self) |
| static Fence * | initWithDevice (Fence *self, RenderDevice *device, SDL_GPUFence *fence) |
| static bool | query (const Fence *self) |
| static bool | _wait (const Fence *self) |
| static void | initialize (Class *clazz) |
| Class * | _Fence (void) |
| #define _Class _Fence |
| Class * _Fence | ( | void | ) |
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