ObjectivelyGPU
Object oriented graphics framework for SDL3 and C
Loading...
Searching...
No Matches
Sampler.h File Reference

Sampler wraps an SDL_GPUSampler, owning its handle. More...

#include <SDL3/SDL_gpu.h>
#include <Objectively/Object.h>
#include <ObjectivelyGPU/Types.h>

Go to the source code of this file.

Data Structures

struct  Sampler
 An SDL_GPUSampler describing texture filter and address modes. More...
 

Typedefs

typedef struct RenderDevice RenderDevice
 
typedef struct Sampler Sampler
 

Functions

OBJECTIVELYGPU_EXPORT Class * _Sampler (void)
 

Detailed Description

Sampler wraps an SDL_GPUSampler, owning its handle.

Typedef Documentation

◆ RenderDevice

typedef struct RenderDevice RenderDevice

◆ Sampler

typedef struct Sampler Sampler

Function Documentation

◆ _Sampler()

OBJECTIVELYGPU_EXPORT Class * _Sampler ( void  )