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ObjectivelyGPU
Object oriented graphics framework for SDL3 and C
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| #define | _Class _TransferBuffer |
Functions | |
| static void | dealloc (Object *self) |
| static TransferBuffer * | initWithDevice (TransferBuffer *self, RenderDevice *device, const SDL_GPUTransferBufferCreateInfo *info) |
| static void * | map (const TransferBuffer *self, bool cycle) |
| static void | unmap (const TransferBuffer *self) |
| static void | initialize (Class *clazz) |
| Class * | _TransferBuffer (void) |
| #define _Class _TransferBuffer |
| Class * _TransferBuffer | ( | void | ) |
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