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ObjectivelyGPU
Object oriented graphics framework for SDL3 and C
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ComputePass wraps an SDL_GPUComputePass for recording compute dispatches.
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Data Structures | |
| struct | ComputePass |
| A scoped compute pass for recording GPU compute dispatches. More... | |
Typedefs | |
| typedef struct CommandBuffer | CommandBuffer |
| typedef struct ComputePass | ComputePass |
| typedef struct ComputePipeline | ComputePipeline |
Functions | |
| OBJECTIVELYGPU_EXPORT Class * | _ComputePass (void) |
ComputePass wraps an SDL_GPUComputePass for recording compute dispatches.
| typedef struct CommandBuffer CommandBuffer |
| typedef struct ComputePass ComputePass |
| typedef struct ComputePipeline ComputePipeline |
| OBJECTIVELYGPU_EXPORT Class * _ComputePass | ( | void | ) |