ObjectivelyGPU
Object oriented graphics framework for SDL3 and C
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ComputePass.h File Reference

ComputePass wraps an SDL_GPUComputePass for recording compute dispatches. More...

#include <Objectively/Object.h>
#include <ObjectivelyGPU/Types.h>

Go to the source code of this file.

Data Structures

struct  ComputePass
 A scoped compute pass for recording GPU compute dispatches. More...
 

Typedefs

typedef struct CommandBuffer CommandBuffer
 
typedef struct ComputePass ComputePass
 
typedef struct ComputePipeline ComputePipeline
 

Functions

OBJECTIVELYGPU_EXPORT Class * _ComputePass (void)
 

Detailed Description

ComputePass wraps an SDL_GPUComputePass for recording compute dispatches.

Typedef Documentation

◆ CommandBuffer

typedef struct CommandBuffer CommandBuffer

◆ ComputePass

typedef struct ComputePass ComputePass

◆ ComputePipeline

Function Documentation

◆ _ComputePass()

OBJECTIVELYGPU_EXPORT Class * _ComputePass ( void  )