ObjectivelyGPU
Object oriented graphics framework for SDL3 and C
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ComputePipeline.h File Reference

ComputePipeline wraps an SDL_GPUComputePipeline, owning its handle. More...

#include <SDL3/SDL_gpu.h>
#include <Objectively/Object.h>
#include <ObjectivelyGPU/Types.h>

Go to the source code of this file.

Data Structures

struct  ComputePipeline
 An SDL_GPUComputePipeline: a compiled compute program and its binding layout. More...
 

Typedefs

typedef struct RenderDevice RenderDevice
 
typedef struct ComputePipeline ComputePipeline
 

Functions

OBJECTIVELYGPU_EXPORT Class * _ComputePipeline (void)
 

Detailed Description

ComputePipeline wraps an SDL_GPUComputePipeline, owning its handle.

Typedef Documentation

◆ ComputePipeline

◆ RenderDevice

typedef struct RenderDevice RenderDevice

Function Documentation

◆ _ComputePipeline()

OBJECTIVELYGPU_EXPORT Class * _ComputePipeline ( void  )