ObjectivelyGPU
Object oriented graphics framework for SDL3 and C
Loading...
Searching...
No Matches
Fence.h File Reference
#include <SDL3/SDL_gpu.h>
#include <Objectively/Object.h>
#include <ObjectivelyGPU/Types.h>

Go to the source code of this file.

Data Structures

struct  Fence
 An SDL_GPUFence, signaled once a submitted CommandBuffer's GPU work completes. More...
 

Typedefs

typedef struct RenderDevice RenderDevice
 
typedef struct Fence Fence
 

Functions

OBJECTIVELYGPU_EXPORT Class * _Fence (void)
 

Typedef Documentation

◆ Fence

typedef struct Fence Fence

◆ RenderDevice

typedef struct RenderDevice RenderDevice

Function Documentation

◆ _Fence()

OBJECTIVELYGPU_EXPORT Class * _Fence ( void  )